﻿namespace Snake.Gameplay
{
    public class GameplayEvent
    {
        public string Tag;
    }

    /// <summary>
    /// 增加tag
    /// </summary>
    public class GameplayAddTagEvent : GameplayEvent
    {
    }

    /// <summary>
    /// 触发tag
    /// </summary>
    public class GameplayTriggerTagEvent : GameplayEvent
    {
    }

    /// <summary>
    /// 移除tag
    /// </summary>
    public class GameplayRemoveTagEvent : GameplayEvent
    {
    }
}